Spell Types
All spells have a spell type, which describes the general usage category of the spell. There are currently eight spell types: attack, defense, utility, minion, buff, construct, projectile and alteration. Spell types are purely informational.
Attack
This spell type is for spells that deal damage directly to targets. They may be ray-type spells, continuous stream spells, or perhaps the summoning of inanimate entities such as lightning.
Defense
This spell type is for spells that block damage or heal their caster.
Utility
This spell type is for spells that perform some useful function for their caster, which is usually not combat-related.
Minion
This spell type is for spells that summon sentient creatures to do their caster's bidding.
Buff
This spell type is for spells that bestow beneficial effects on their caster, which may or may not be combat-related.
Construct
This spell type is for spells that conjure magical constructs - inanimate entities which are usually quite large, remain in one place, and last for a set duration of time. Trap spells also fit into this category.
Projectile
This spell type is for spells that conjure magical projectiles. These may or may not be affected by gravity, and have numerous effects on impact.
Alteration
This spell type is for spells that inflict negative effects on their target but do not damage their target directly.