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Artifacts

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Learn how to install/use artifacts here

Artifacts are special magical items found in Shrine, which provide bonuses, effects and abilities to enhance the player's magic. There are three types of artifact: rings, which generally improve attack abilities, amulets, which improve defensive abilities, and charms, which generally improve utility spells. Artifacts were primarily designed for use with the Accessories mod, but can be used without it.

Image showing the 3 types of artifacts in the mod

Obtaining

The only way to obtain artifacts in survival is from loot chests in shrines. Each shrine is guaranteed to contain one random artifact, with higher-tier artifacts being rarer. There are three rarities of artifact: uncommon, rare and epic, and the rarity of a particular artifact is shown in the color of its item name, as with rare items from vanilla Minecraft (yellow for uncommon, light blue for rare and pink for epic). Epic artifacts also show the enchantment glint effect.

Usage

If one of the supported artifact mods is installed, artifacts may be equipped by placing them in the appropriate artifact slot. As an alternative when not using any other mod, an artifact is considered equipped when placed in a hot bar slot. Only the first two rings, and first one amulet or charm, can be active at any one time, with the leftmost hot bar slots taking priority.

Some artifacts require a particular spell to be bound to a wand on the player's hot bar in order to function. The spell will be cast as if the player had cast it directly with the wand, so the wand must have enough mana to cast it. If there is more than one wand with the spell equipped, the leftmost wand will be used.

List of Artifacts

IconNameDescription
Enchanted TwineHolding sneak whilst grappling slowly pays out the line
Metallurgist's MarkPocket furnace triggers automatically when bound to a wand on your hotbar
Void OpalBlack hole sucks in and destroys blocks
Tome of the DiligentIncreases the rate at which wands gain progression by 50%%
Bottomless ProvisionsReplenish hunger and satiety trigger automatically when bound to a wand on your hotbar
Emerald Beetle WingFlight and Glide are 50%% faster
Crystal Flower CharmGrowth aura has a 35%% chance to instantly grow crops to fully-grown
Haggler's SignWizards are guaranteed to offer a new trade every time you trade with them
Demonic SealWhen out of mana, hunger can be used to cast spells
Nether Ice CoreFrost step freezes lava to form an obsidian crust
Elevinia's Everburning LanternConjured light sources last forever and may be dispelled by right-clicking with a wand
Obsidian Zombie HeadSummoned creatures are 25%% stronger
Talisman of TransformationSummoned zombies are husks; summoned skeletons are strays
Spectral TetherTeleporting while riding an animal or vehicle brings it with you
Icarus MedallionMove at near-full speed when casting spells
Moonstone OrbBlocks broken with the mine spell always drop themselves
Dire Wolf PeltSixth sense displays different shapes for passive, neutral and hostile mobs
Archivist's EyeglassSpell books found in chests are much more likely to be ones you have not yet discovered
Peculiar PocketwatchThe slow time spell makes time stand still
Bottled ThundercloudInvoke weather is guaranteed to summon storms
Ancient CompassUp to four stone circles may be remembered and selected from when using transportation
Cursed HelmSummoned zombies and skeletons have leather caps to protect them from sunlight
Amulet of VitalityExcess health from healing spells is converted into absorption hearts
Amulet of AnchoringGrants immunity to being moved by magic
Amulet of Arcane DefenseSlowly regenerates mana for all worn wizard armor
Hyeleth's AmuletGrants a 25%% chance to trigger the shield spell for a few seconds when bound to a wand on your hotbar
Enderbound AmuletCreatures that melee attack you have a 15%% chance to be teleported to a random nearby location
Amulet of ChannelingGrants a 30%% chance to negate incoming shock damage
Amulet of Cloaking FlameReduces incoming damage by 75%% whilst standing within a ring of fire belonging to you or an ally
Flamefast AmuletReduces fire damage by 30%%
Amulet of EsundorGrants a warding effect when standing behind a wall of frost
Permafrost AmuletGrants total immunity to frostbite effects
Frostbound AmuletReduces frost damage by 30%%
Amulet of the LichGrants a 15%% chance for incoming damage to be dealt to a nearby minion instead
Amulet of PotentialGrants a 15%% chance to shoot lightning at creatures that melee attack you
Amulet of RecoveryWhen on less than 50%% health, mana from your armor will be used to heal you over time
Amulet of the ImmortalThe resurrection spell can be used on yourself from beyond the grave
Amulet of TransienceGrants a 25%% chance to activate a transience effect when critically wounded
Amulet of WardingReduces all incoming magic damage by 10%%
Amulet of WisdomGreatly reduces the chance of negative effects when using undiscovered spells
Wither Pearl AmuletGrants total immunity to wither effects
Ring of the Howling WolfEarth spells have dramatically reduced cooldowns under a full moon
Ring of the Gathering StormDuring thunderstorms, lightning spells have dramatically reduced cooldowns
Conjurer's RingConjured items last twice as long
Ring of Arcane FrostCreatures killed by ice spells release ice shards in all directions
Ring of the BattlemageHolding a wand in your offhand and a sword in your main hand grants 10%% extra magic damage
Blockwrangler's RingThrown blocks deal twice their normal damage
Ring of CombustionCreatures killed by fire spells explode
Ring of CondensingSlowly regenerates mana for all wands on your hotbar
Ring of the DefenderYour projectiles pass through forcefields belonging to you or an ally
Ring of Searing EmbersAll fire attack spells cause their victims to disintegrate
Dryad's RingEarth spells are 30%% more potent in forests and roofed forests
Ring of Venomous TouchHitting a creature with an earth wand poisons it
Evoker's RingSneaking while casting fangs summons a defensive circle instead of a line
Ring of ExtractionKills with sorcery spells grant bonus mana
Ring of the Desert SunFire spells are 30%% more potent in hot biomes
Ring of Fiery TouchHitting a creature with a fire wand sets it on fire
Ring of Thalek the AlmightyLightning hammers can be picked up and thrown
Ring of GlaciationIce spells are 30%% more potent in snowy biomes
Ring of Icy TouchHitting a creature with an ice wand gives it the frostbite effect
Ring of InterdictionYour forcefield damages creatures that touch it
Ring of LeechingAll necromancy attacks have a 30%% chance to trigger a life drain effect
Ring of ChainingHitting a creature with a lightning wand shoots lightning at another nearby creature
Ring of the PerfectionistForce arrows that miss their target return the mana they used to your wand
Ring of VolthraaInstead of falling from the sky, meteor can be aimed like a projectile
Ring of the PsychicMind-controlled creatures have a chance to mind control other nearby creatures
Ring of Necrotic TouchHitting a creature with a necromancy wand gives it the wither effect
Paladin's RingWhen you heal yourself or an ally, nearby allies will also gain some health
Serpentine RingMost earth spells poison their target
Ring of AttractionAll projectile spells seek their targets
Ring of ShatteringMelee attacks on mobs with the frostbite effect have a chance to shatter them into ice shards
Ring of SiphoningIncreases siphoned mana by 30%%
Soulwalker's RingCreatures damaged by necromancy spells become soulbound to you for 20 seconds
Lokenzen's RingStormcloud moves towards targets and lasts longer with every strike